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13: RPG Maker -Weapons Store

 

When creating the seller in the Weapon’s store, I had to value the event field on the counter, in front of the seller, not the seller itself.

weapons_store

The demonstration had two event pages.

seller_eventpage1

Event page one had the standard introduction, with the ability to purchase the limited items.

item_purchase

The item selection contained three steps.

  • 1) Choose “Shop Processing”
  • 2) Double click the goods.
  • 3) Choose Goods and specify the price.

dude

By adding a new sprite (character) into the weapons store, and applying a switch, upon interaction.

seller_eventpage2

I was able to change the seller’s reaction, upon the interaction.


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